Friday, 14 August 2015

The evolution of the alien

Among the many delights I experienced at Nine Worlds Geekfest last week was a talk by Ĺštevyn Colgan on aliens.  His thesis was that our idea of the 'other' has reflected our own popular culture, and in film, also the limitations of the medium.

He mentioned that the aliens pictured on the covers of pulp SF magazines looked humanoid, they often had outsized heads, because we thought that more advanced people would have bigger brains.
And before the advent of computer generated imagery most aliens were 'men in rubber suits'.  They were the same shape as we are, with a few superficial tweaks.  But as technology expanded we became fascinated by the idea of robot aliens. 

Our scientific discoveries have always driven our ideas of the alien.  In the 1990s the rise of CGI imagery let us create aliens in the computer that had no analogue basis on earth.  More recently, with the discovery of many new planets, we've begun to realise that life might be able to exist in many different places.  There could be whole ecosystems swimming around in oceans under the frozen surfaces of planets.  There might  be creatures that can breathe methane atmospheres.

And when we got to exploring the deep ocean we saw many wonderful alien forms swimming around. We've found extremophiles that can live in sulphur, scalding hot temperatures, and impossibly cold temperatures.  We've found creatures that don't need to breathe oxygen.  And Oxford University scientists have recently created a flexible silicon gel that can swim.  The boundaries between life and not-life are much more fluid than we once thought.

But there are some universals.  Eyes will probably appear.  Fur is probably a constant too.  Flight may also be universal.  And sexual reproduction is also likely to be common.  And a last sobering thought comes from Kevin Warwick, who wonders if intelligence might be a disadvantage for long- term survival.  After all, these so- called intelligent humans are hard at work destroying their planet.


Wendy Metcalfe is the author of Panthera : Death Spiral and Panthera : Death Song and the short story collection Otherlives.  Find out more at www.wendymetcalfe.com

Wednesday, 5 August 2015

Tribal reinforcement - Nine Worlds Geekfest

Today I'm off to Heathrow for the start of the Nine Worlds Geekfest SF convention.  It's been a while since my last con, at Easter, and I'm feeling in need of a genre boost.  Writers always have a feeling of isolationist when we're writing alone in whatever personal garret we choose, but for me as an SF writer that aloneness runs much deeper.

I have lots of writer friends, but most of them are crime or romance writers, and one is a comedy writer too.  Only a few of them have ever read a science fiction book.  They're good for giving general feedback on writing, commenting on plots and character motivation, but they have no feel for the SF genre.  Sometimes that means they question silly things, and it means I can't use them as a check for whether a scientific idea sounds plausible.

This has been a perennial problem for me, as the lone SF writer surrounded by all sorts of other writers.  I've been part of Havant and District Writers' Circle off and on for thirty years, and I'm now its  Chairwoman.  I can remember back twenty years when I used to read SF pieces and get the reaction "that's nice dear", or "that's interesting" - translation: I haven't a clue what you're talking about and can't critique it. This lack of people around me with genre knowledge has become incredibly frustrating at times.

So I'm off to Geekfest to mix with people who read the same books that I do, that understand the concept of a jumpdrive. Some of them will be scientists, and will understand much more than me.  In the events I'll get to discuss SF tropes, political systems of the future, sexuality, and speculate on the scientific breakthroughs of the future.

The convention has a broad programme, and I'm sure it will spark off many ideas for me through listening to the discussions.  And there are industry editors and agents there, talking about publishing in the genre.  Their insight will be absolute gold dust.  So I'm looking forward to a packed weekend, and to learning lots of things that can take my writing career onwards to a higher level.


Wendy Metcalfe is the author of Panthera : Death Spiral and Panthera : Death Song, and the short story collection Otherlives.  Find out more at www.wendymetcalfe.com

Thursday, 30 July 2015

Everything comes around

I've been continuing my trawl through my new copy of the Writers' and Artists' Yearbook this week. And I've had a pleasant surprise, for once.  The number of agents who now say they represent SF authors seems to have grown a great deal.  

I can remember back a decade ago, when I could find only five or six agents to submit to who had any affinity for SF.  'No SF' was a common part of the listing of an otherwise promising agent.  The five or six who did profess an affinity for SF got sent every novel I had - and rejected them all.  I hit a brick wall, with nowhere else to go, and that's when I took a step back from the genre for a few years.

It pained me.  I fell in love with SF in my twenties, and started writing it soon after.  My first attempts were derivative, and definitely not publishable.  But by the time I'd finished novel number twelve I'd learned my craft, found my voice, and knew what I wanted to say.  The trouble was that nobody was interested in what I had to say.

I call that my fallow period, the time when I went on writing, because that's who I am and what I do, but I didn't submit anything for years.  It was a dark time when I found it hard to believe that I'd ever get the chance to be published.

But the wheel has turned again, and SF is back in fashion, but, more excitingly, it's moved on.  Social media has given women SF writers a strong voice.  VIDA has started measuring the under-representation of women in reviews and as reviewers.  That has spurred some editors to come out of the woodwork to say that they value women's voices, but don't get enough submissions from us.

Last year we had the Women in Science Fiction panel in London, which again highlighted the challenges women SF writers face.  I now feel that it's not me, that I'm not alone in this struggle. I have  sisters who are challenging the status quo and calling out the inequality. I have the feeling that we're on  the verge of a step change in the genre, despite, or maybe because of, this year's hiccup in the Hugo nominations.  For the first time for a decade I now have hope that there might be a place for me in the genre, an agent who will be willing to take me on, a publisher willing to print my words.

Wendy Metcalfe is the author of Panthera : Death Spiral and Panthera : Death Song and the short story collection Otherlives.  Find out more at www.wendymetcalfe.com

Thursday, 23 July 2015

An end to second -guessing editors

This week I've invested in the 2015 issue of Writers' and Artist's Yearbook.  This weighty tome is essential for trawling through editor and agent listings and trying to find a home for my work.  But the book is also packed with articles offering advice on the world of publishing and the struggle to get published.

One theme leapt out at me from several of the articles.  Rachel Joyce advises 'Take yourself seriously,'. Nathan Filer says 'Take responsibility for your novel. Your opinion counts.'  Neil Gaman says 'write the books you want to write'. Their words have given me a much-needed reminder that I must write what I want to write, what I believe in, and then find an editor who also believes in my vision and wants to publish it.

I've been running up against the rejection barrier again recently, and I seem to be going backwards.  I thought that maybe my feminist stories were turning off male editors, so for my last submission to one of them I switched tack.  I sent him a humorous contemporary faerie/SF mash-up.  And got back a rejection almost by return.

Considering that all the other rejections from him had some words of praise for the story in them, and  this one didn't, I'd guess my idea to stay 'safe' and not to submit controversial stories backfired rather badly.

So I've decided I've had it with second guessing editors.  I've had it with reading published stories that don't have beginnings, middles, and ends, or any narrative drive.  I've had it with studying the market and finding stories where nothing happens.

From now on, I'm writing what I care about.  There'll be no compromises.  And I'll keep throwing my stories at enough editors until I wear one down enough to publish me.  Or I find one on my wavelength who can't wait to take the work of an unknown, feminist, writer.

Wendy Metcalfe is the author of Panthera : Death Spiral and Panthera : Death Song, and the short story collection Otherlives.  Find out more at www.wendymetcalfe.com

Thursday, 16 July 2015

Unicorns and lions - recycling old tropes

I've been writing a short story about unicorns this week.  I know they're an old trope, but I hope I'm recycling it in a different way.  For starters, they're miniature horses, about the size of a Labrador dog.  And they have language.  And, most conveniently for my story, they're telepaths.  And even more handily, so is the reporter who befriended them.  

He needs to report on a trade convocation, but his paper's been barred from the proceedings. Cue the attack of the miniature unicorn.  The President is hosting this convocation, and she keeps unicorns as pets.  She never seems to notice how many of them are wandering around the palace, so it's an easy matter for my reporter to get his special friend smuggled in.   Where he will listen to all the conversations and stream them telepathically to my barred reporter.  Problem solved.

Another trope I've recycled in Genehunter is the lion-predator.  My alien Yull is certainly big, powerful, and predatory, but that's not all he is.  His people live in prides like lions, although there are many males in a tribe.  And they elect their leader in a democratic process, not by fighting.  They have written and oral language, and a fair degree of tech too.  And they have two arms and hands in addition to their four legs.  Yull is a complex, intelligent being, with his own problems and challenges.  

And I think that's the key to successfully recycling old tropes.  We usually think of unicorns as fantasy creatures, but my story is firmly SF.  We're on a different world, and the unicorns are natives there.  With Yull, I've retained the lion's pack-hunting way of life on the savannah. I researched lion hunts, and found that they too have their favourite positions.  They have their flankers and the individual who goes in to make the kill.  That was something I could easily adapt for the Ur-Vai.

So although unicorns and talking lions might be old ideas, there are still new ways of using them within a story.  And now I just hope that Villjo survives his fight with the upstart Ur-Vai Ahri.

Wendy Metcalfe is the author of Panthera : Death Spiral and Panthera : Death Song and the short story collection Otherlives.  Find out more at www.wendymetcalfe.com

Thursday, 9 July 2015

Choreography, darling - the trouble with fight scenes

This week I've been writing, re-writing, and re-writing a fight scene. I always find them problematical, but I thought this was just me, with my aversion to violence.  But then I stumbled over a blog post from Writeonsisters, and realised fight scenes are a problem for many writers.

Phew, what a relief!  Often when I'm reading other authors' fights I'll consider them over-detailed and far too long.  Part of this is my childlike mind.  Despite having two Masters' degrees and being a qualified Solicitor (lawyer), I still read a bit like a wide-eyed child.  And I very quickly get bored with too much detail and description of a scene.  Which poses a problem for writing fight scenes.  It means I have to force myself to slow down, to choreograph each character's moves, to put in the detail that I normally skip over when reading.

This week's fight scene was also challenging because of the number of characters involved.  I had four baddies, who were holding my heroine hostage.  Then I had three rescuers.  That's eight people to keep track of.  And I didn't want any of my baddies killed.  I wanted them to escape so they could cause trouble in book two.  And I needed to tip the odds in favour of my outnumbered rescuers.

So I had some shots exchanged while the rescuers dive for cover.  When they fire back, two of the renegades run for the exit.  I think I can justify that because they've already been portrayed as losers, and one as a whinger too.  So now I had two renegades, a hostage, and three rescuers.  Better odds.

My alien Yull charges at the hostage-taker and frees Aris, but gets stunned in the process.  The move sends the remaining two renegades running for the exit, leaving Aris on the point of fainting after being throttled, and Yull in a coma induced by the energy blast be took.  That gives me a tense scene where nobody knows if Yull will wake up.

I'm not the only writer to tie myself up in knots about fights.  My friend Eileen Robertson had seven characters in the confrontation scene at the end of her first book.  She worked on it for months, sorting  out problem after problem with the choreography.  Oh, what we writers put ourselves through!

Wendy Metcalfe is the author of Panthera :Death Spiral and Panthera : Death Plain and the short story collection Otherlives.  Find out more at www.wendymetcalfe.com

Thursday, 2 July 2015

Making my characters suffer

This week I've been continuing with my rewrite of Genehunter.  I've been leading up to the Supreme Ordeal, where Aris is kidnapped and asked to do something she can't.  In my original version she didn't really come to any harm, and the danger was muted.  She wasn't subject to any violence, and she was rescued too easily.  It was a cop-out, and it was totally devoid of dramatic tension. What was happening to her wasn't even being seen through her eyes.  

This time, I've put the scene into her viewpoint and she is subject to violence, but only a small amount.  They don't hurt her badly, and that's another decision I've made about the scene.  For me, toughening up the story and letting my characters suffer is a balancing act.  I don't do dark and violent.  I'm responsible for the energy I put out into the world, and I don't fill the universe with such things.  The trick is deciding how little violence I can get away with while writing such scenes.

I've read several young adult books recently which have described violence in great detail, violence meted out to the main character on the page.  I've been surprised, and sometimes shocked, by the level of darkness in these books.  I've also read a YA book recently which described the teenage heroine being forced to kill for the first time.  The author has included a lengthy section of the character's reactions to her action, but this still makes the book uncomfortably dark.

The trick is to provide enough danger and challenge to the main character to make what happens to them matter while not alienating the reader.  The stakes need to be high, yes, but I don't need a detailed description of the gruesome death that will await my character if she gets caught by the villain.

I freely admit that I err on the side of being too soft with my characters.  Often I let the violence happen off the page.  My challenge is toughening up enough to make the scene feel realistic versus becoming so dark that it loses my readers.  And I think that getting this balance right is crucial. There is one bestselling YA series I refused to read beyond book one because of the excessive violence at the end of that book.  The right degree of toughness matters.

Wendy Metcalfe is the author of Panthera : Death Spiral and Panthera : Death Song and the short story collection Otherlives.  Find out more at www.wendymetcalfe.com